GameplayA turn-based tactics game on the Spectrum is a welcome guest. And in principle, such games can be done in BASIC — speed isn’t critical. But sluggish, buggy and overly complex controls (no need for so many keys), plus very slow map generation, are disappointing.
5
GraphicsThe graphics are very simple, but they do the job — you can immediately see what the units and objects are. The title screen isn’t professional, but has a certain charm.
4
SoundVery primitive sound, though the menu has beeper music. Advice to the author: don’t play a sound for every object placement when generating the map — it slows an already slow process and quickly annoys.
3
Simon Butler
GameplayBasic, but there's a challenge there for strategy players.
5
GraphicsVery old-school. Good for this kind of game.
3
SoundServiceable. Nothing special.
4
Mark R. Jones
GameplayNot enough instructions. I couldn't work out how to play it. Plus I'm not much a fan of this type of game so the desire to work out how to play the thing just isn't there.
5
GraphicsPassable loading screen. In-game graphics sufficient for a strategy game.
6
SoundI have heard the 48k 2 channel tune before. I'm almost certain it was nicked from an older game (with no credit given).
6
Andre Leao
GameplayAverage playbility, predictable IA (just have to count the squares to win), a little bit on the slow side, some bugs, need more detailed instructions, very original, 1/2 player game
5
GraphicsFunctional graphics, just a few animations
5
SoundAverage sound and music
5
El Mundo del Spectrum
GameplayInteresting strategy game. Somewhat slow and limited.
5
GraphicsSparse and very basic graphics.
3
SoundVery basic sound design.
2
Allan Turvey
GameplaySome good tactical gameplay to be found here, but takes far too long to get started.
6
Graphicsgraphics are adequate and functional for this type of game
6
Soundbasic beeper effects that can delay gameplay. Music doesn't really fit the game.
Attack
YRGB 2025
Results
Gameplay: 12th place (36 pointsов)
Graphics: 14th place (31 points)
Sound: 8th place (27 pointsов)
Jury Comments
GameplayA turn-based tactics game on the Spectrum is a welcome guest. And in principle, such games can be done in BASIC — speed isn’t critical. But sluggish, buggy and overly complex controls (no need for so many keys), plus very slow map generation, are disappointing.
GraphicsThe graphics are very simple, but they do the job — you can immediately see what the units and objects are. The title screen isn’t professional, but has a certain charm.
SoundVery primitive sound, though the menu has beeper music. Advice to the author: don’t play a sound for every object placement when generating the map — it slows an already slow process and quickly annoys.
GameplayBasic, but there's a challenge there for strategy players.
GraphicsVery old-school. Good for this kind of game.
SoundServiceable. Nothing special.
GameplayNot enough instructions. I couldn't work out how to play it. Plus I'm not much a fan of this type of game so the desire to work out how to play the thing just isn't there.
GraphicsPassable loading screen. In-game graphics sufficient for a strategy game.
SoundI have heard the 48k 2 channel tune before. I'm almost certain it was nicked from an older game (with no credit given).
GameplayAverage playbility, predictable IA (just have to count the squares to win), a little bit on the slow side, some bugs, need more detailed instructions, very original, 1/2 player game
GraphicsFunctional graphics, just a few animations
SoundAverage sound and music
GameplayInteresting strategy game. Somewhat slow and limited.
GraphicsSparse and very basic graphics.
SoundVery basic sound design.
GameplaySome good tactical gameplay to be found here, but takes far too long to get started.
Graphicsgraphics are adequate and functional for this type of game
Soundbasic beeper effects that can delay gameplay. Music doesn't really fit the game.
GameplayThis jury member refrained from comments.
GraphicsThis jury member refrained from comments.
SoundThis jury member refrained from comments.